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Top 10 indie horror game cliches and criticisms

This is a personnel viewpoint really but I rather point these out accordingly my gripes about indie horror games I've seen in the past year and a half. 1. Lack of functionality. I.E. Walking Simulators in a horror game. Or taking control away from the player. 2. Predictable plots. 7 times out of 10, the big reveal is often the father or the brother paying for their mistakes and the victims are usually family members or the wife/the daughter. And they may or may not be reliving their personnel hell 3. Bonus points if the environment is akin to Kojima's P.T. 4. Every indie horror game has a P.T. formula. 5. Every indie horror game with psychological horror elements will pull a Konami and follow the stagnant repressed guilt/punishment in Silent Hill 2. 6. The game has either no coherent plot, or is trying to be too vague in a faux attempt to be 'mysterious' or 'complex.' 7. If your playable character is a victim in any given situation in present or...

(NDI) Narrative

Anomaly Class: Lunar Item: L-111 Threat Level: Red Containment Procedures:   Broadcasts of L-111 are to be intercepted and blocked from public viewing. Future broadcasts are to be traced and contained for Initiative research and purposes. On a side note; as of 10/11/XXXX, L-111 has been bumped up to Threat Level Red. Description:   Is a cognitive hazardous anomalous phenomenon that replaces a majority of public media news networks. L-111 cannot be traced to its source, nor does any record of the news station and the people representing it exists. L-111 activates when there is a major public issue and documents the events across the country. The same goes for international news. (It is unclear if L-111 has a limit to its effects. And the Initiative is not keen on pursuing that idea.) An instance of L-111 will often appear whenever an incident occurs. This instance is referred to L-111-01. Its appearance will vary depending on location. Characteristics such...

(Blog) Another update

Hey folks. Been a while. So I'm back in college for this semester and thing's have been pretty hectic on my end. Aside from classwork, I'm also doing other projects.  Hence why I've not gotten to doing MASS or NDI stuff as of yet. Probably might not get anything up anytime soon but I'll still keep you updated. Follow me on Twitter; AyyLmaos for all your updating needs!

(Blog)No Mans Sky; or, how I learned to scam the customers and get them to defend my lies

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     With the release of No Mans Sky, I've found myself particularly irritable in the way that the final product came out as. With so much games trying to capitalize off the procedural generation world that Minecraft had launched in it's time (though to be frank, procedural generation existed before that) No Mans Sky looked like it was about to take the next step forward from there. Instead, it took twenty steps backwards. Starbound which is like Terraria, made an interesting step in how it could take it's procedural generation. Albeit on the Two Dimension. A massive galaxy to explore, massive procedural content with context to go with it. (And actual content that can entwine with the Procedural Generated content.)  No Mans Sky, upon first announcement and teaser, looked to be rather interesting. It had a neat concept and it looked like it would succeed and push the boundaries of procedural generation, with the inclusion of multiplayer (which said before, would b...

(NDI) Guide to New Dawn Initiative

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NDI: Guide to New Dawn Initiative      To understand anomalies, one must understand the necessary principals and procedures that NDI adheres to. This guide will familiarize yourself with the basic structure and hierarchy of the organization, as well as their classifications of anomalous entities. This covers threat level for anomalous containment; security clearances, field operatives, tactical response teams, researchers, engineers, doctors and administration for staff and clearance levels; personnel classifications for individuals of interests and subjects. Security Clearance: Security clearances represents an object’s highest importance of interest to the organization. Of which, only select members of the staff’s position will have access to. This is done to keep personnel on a ‘need-to-know’ basis. Omni: The Omni clearance is a restricted clearance level given only to that of The Director of the organization. This clearance gives The Directo...

(MASS Turing Test)

            “A Turing Test?” Jewels replied with a hint of disbelief. “Surely you’re not serious Mr. Yale. Durendal’s been active for a week. What makes you think this machine’s capable of equal human level intelligence and awareness?” Yale was standing outside the examiner’s room where Durandel was held. The spherical machine was suspended by a docking module, one used to recharge drones. Only the module wasn’t hooked up to a battery station. He watched as the blue eye of the machine shift every which way. He could hear it from the other room as it made odd, whirring noises that sounded like humming.             “Jewels have you ever been around this contraption?” he replied with another question. Then the old man slowly turned his head towards him and shifts his mouth side to side. “Tell me; what are the primary directives this thing was programmed to follow?” M...

(NDI Article) Cursed hands

Anomaly Class: Solar Item: S-539 Threat Level: Green Containment Procedures: S-539 is to be kept in standard containment quarters. S-539 is assigned to medical duty with two escorts and is free to eat among Initiative personnel in the mess hall. The subject however, is not allowed to have any physical contact with  them outside of the medical wing and must always wear gloves during this period. Description: S-539 is a middle aged Caucasian humanoid of Norwegian descent. Subject is 5.10ft tall and weighs about 213lbs. Numerous tattoos and runic bodily markings in multiple Proto-Norse dialects cover his body. S-539 has been observed to carry a vast wealth of knowledge pertaining to surgical procedures, treating injures, diseases, intense physical trauma and chemical intoxications. S-539’s anomalous properties is determined by the use of his hands. He was employed by the Initiative after securing him in [REDACTED], Norway, where he was at the time, treating the lo...