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Prey: From a creative piece to a boring replica

Its hard for me to appreciate Arkane Studio and Bethesda/Zenimax's reboot of a highly underappreciated video game. Coupled with the potential sequel the original had before it was canned in favor of said reboot, it left a bad impression when I saw the initial trailer for it. And many of the underlying problems stems from a very severe case of unoriginality and uncreativity the game had. Sure the game mechanics were beautifully sound and the level designs were pretty decent, but said levels all looked exactly the same and there was hardly any substance to the style. Let alone the story itself is ill-motivating and very bland and ill-paced. From a decent genre of first person shooting sci-fi adventure/horror that was Prey, where the lines of supernatural elements and science fiction blends beautifully within a living starship, is brought down to a very ill-contrived reboot where familiarity and generalization takes the good out of everything that was to enjoy.  Arkane basical...